	// Bottom heavy "S" curve, looping in player's zone with two shots.


setSpeed .6

right 3 angle 200 accel -0.01 0.2
right X angle 40 

fireBullet atPlayer all 0 0

straight frames 35

fireBullet atPlayer all 0 0

straight frames 35

left 0.1 angle 180 accel 0.01 2

//straight wrapVert